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authorBobby Bingham <koorogi@koorogi.info>2014-08-18 22:59:59 -0500
committerBobby Bingham <koorogi@koorogi.info>2014-08-18 22:59:59 -0500
commit77801ff0202e96fa3a22bdfbdb6a82641f3b179b (patch)
tree73fde1ba04e03efad517b8918fe1de8a8f1df2ad /counts.h
parent706da1805c0bad2a4e6f1928b7eda003f02a0ac0 (diff)
Optimize rotate
Previously, we used three rotations. This was simple, but was aggressively inlined by gcc at higher optimization levels, massively bloating the code. Now, we take the front of the array, which is to be rotated to the end, and using a series of swaps, move it progressively closer to the end. When we can no longer perform a swap of the required size because we're too close to the end, we view the remaining operation as a rotate to the right with a smaller shift size. We repeat as necessary. This generates somewhat smaller code than the three reverses, even at -Os. It also shows up to a 25% overall performance improvement for grailsort on some inputs.
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